Portfolio Summary

Portfolio Summary

  Video Summary Professional Experience Edoki Academy. Educational video games made with Unity for iOS and Android. Worked on the app Montessori Preschool Some of the mini games which I had to migrate and implement new features included in Montessori Preschool are:   Belatrix – Belaxito’s Coding Nightmare   Personal…

Super Sparty Bros Mod

Super Sparty Bros Mod

Original name: Super Sparty Bros When: May 2016 Engine: Unity Language: C# Target Platform: Desktop browsers (WebGL), MS Windows and Mac OS X Role: Programmer Credits:  Character and platforms – Michigan State University Character and enemy animations – Michigan State University Music – Michigan State University Sounds – freesound.org / freesfx.co.uk…

Coding Nightmare

Coding Nightmare

Original name: Belaxito’s Coding Nightmare When: July 2015 Engine: Unity 3D Language: C# Target Platform: iOS, Android. Credits: Art and music: Software company for whom the game was developed. FX Sounds – freesound.org and Me Programming and animation: Me Coding Nightmare was a video game developed for a software company in…

Trapped in a Dream

Trapped in a Dream

Original name: Trapped in a Dream When: Global Game Jam 2016 (Lima) Genre: Point and click. Engine: Unity 3D Programming Language: C# Target Platform: MS Windows, Mac OS X It was a surprise that working with a totally different new group of people I ended up working again in a point an click…

Darkness Before Dawn

Darkness Before Dawn

Original name: Darkness Before Dawn When: Global Game Jam 2015 (Lima, Peru) Genre: Point and click. Engine: Unity 3D Programming Language: C# Target Platform: MS Windows, Mac OS X Darkness Before Dawn was a game made for the Global Game Jam 2015 at Lima, Peru. The idea of the 2015’s Global Game…